The History of Doom
RPG Dec 03, 2018
With the upcoming release of Doom Eternal and a new Doom movie later this year, the success of the Doom franchise is unquestionable, and the replay value is stellar. Among the first FPS games, Doom helped to change video gaming history. Fighting the legions of demonic Hellspawn from the viewpoint of the much beloved “Doomguy” has been a blast since it first came out over 20 years ago. Despite some outcry over the themes, an entire generation of gamers has grown up alongside this classic game.
The Original (1993)
Despite the controversy surrounding this game’s satanic characters, it was a huge part of the reason we now have immersive 3D graphics, FPS, and (in part) internet distributed video games. Amusingly enough the original unnamed space marine “Doomguy,” was posted to his job on Mars in 2019. While we may not have Martian bases doing teleportation experiments that accidentally open gateways to hell, Doom remains relevant and colonization of Mars is in the works.
Doom II: Hell on Earth (1994)
The obvious sequel to the original, DII is the FPS story of hellspawn released on Earth. The second installment in the series was not a huge improvement technologically speaking but did expand the Doom-iverse. The multiplayer portion of the game was the most notable improvement and included LAN for the first time in the franchise.
Doom II Master Levels and Doom Novels(1995)
Due to the popularity of the second installment, the further expansion “Master Levels,” was released just after Christmas the next year. This release included a hidden/secret level and even a poster. Also released this year were the 4 original Doom novels by Dafydd ab Hugh and Brad Linaweaver.
Final Doom (1996)
Final Doom might have lived up to its name if the reviewers had their way with the franchise. It was criticized for not bringing in new characters or weapons and only adding to the already massive list of level maps available. By the time this game was released Doom had been ported to nearly every available system and the game engine, once so thrilling and new, was already outdated.
Doom 64 (1997)
64 was everything that fans and reviewers wanted Final Doom to be, or close enough. It was visually stunning and incorporated new music, weapons and other satisfactory details the audience wanted. More importantly, the level designs brought new challenges to the game. Some critics felt it wasn’t enough, but most loved the new addition to the series.
Doom 3 (2004)
This iteration is the first in the series to ignore previous plotlines and come out as a stand-alone (at the time) reboot. The remake was so popular it sold 3.5 million copies and had later spin-offs in film and books. Fans loved the visual aspect and the new variation of the plotline.
Doom 3: Ressurection, DOOM (movie) and Doom RPG (2005)
2005 was a huge year for Doom fans with two game releases and the movie. With big names like Karl Urban and The Rock (Dwayne Johnson), it is unsurprising that fans were split on the silver screen debut. Some felt, predictably, that the movie wasn’t as good as the games. Others mostly agreed that it was a bloody great time with all the action and thrills they expected from the franchise and an excellent soundtrack. Ressurection is an expansion created for the exceedingly popular Doom 3, but it was the Doom RPG for mobile that really took the cake that year. It won multiple awards including the “Editor’s Choice Award,” and “2005 Mobile Game of the Year.”
Doom Novels Reboot(2008)
The rebooted novelization of Doom was based around the massive success of Doom 3. The reboot was, at the time, the most successful of all the Doom games and bringing in author Matthew Costello who also wrote Doom # was a stroke of genius.
Doom Ressurection and Doom II RPG (2009)
Doom Ressurection features much of the same characters and art as Doom 3, but the main character is a space marine who has survived the events of D3. It is an excellent continuation of D3 adding depth to the story. The second RPG for mobile also came out this year.
Doom 3: BFG Edition (2012)
Bigger and better, Doom’s BFG edition featured some serious upgrades. Players can finally use a flashlight while holding a weapon, which probably only added to the horror effects. With better music and an overall creepier feel, this game was very well received.
DOOM and DOOM: Exodus (2016)
Bethesda’s reboots and additions to the Doom franchise were so well done that critics were left with only vague complaints about the violence. It says something when the only real gripe about a game designed to let you kill hellspawn is that doing so is messy.
Doom VFR (2017)
It’s bloody, it’s brutal, and now it’s available in 3D! Doom made the leap to VR with this latest release and fans simply adored it. With the immersive quality of a VR environment, the survival horror scares and gory splatter is more real than ever in this game.
Doom Eternal and DOOM Remake Movie(2019)
With the lofty title of “Most Wanted Game,” from the Golden Joystick Awards, Doom Eternal promises more of what we have all come to love from the franchise. The movie reboot is also set to be released later this year, leaving Doom fans in a state of eager anticipation for the newest installments.
Doom is as strong in this millennium as it was in the previous. Expanding ever further outward to new game systems and new stories while remaining true to the core of what it is, you have to love it. Doom is pretty much the original gory FPS, and for that fact alone it deserves notice, but there is much more to explore here than a classic game. With any luck, the Doom franchise will be making more games and movie adaptations for a very long time.
Image credit to microsoft